Showing posts with label paul. Show all posts
Showing posts with label paul. Show all posts

Sunday, January 25, 2015

3 Things I Wish Christians would Stop Doing

In this post I want to talk about 3 things I've noticed a lot of Christians doing (and of which I've certainly been guilty at times as well) which I submit aren't doing us any favors. I believe noticing them and trying to reign them in would strengthen the Church and our witness.

1. Being Careless with the Truth in our "Edifying Anecdotes"


Many of you have doubtless heard the story about the church in a persecuted part of the world where one day masked men broke in brandishing guns and demanded that anyone who wasn't a true believer and ready to meet their God should leave. Once a large portion of the worshippers had fled in panic, the leader removed his mask and said to the preacher something along the lines of "Ok, all the fakers are gone, you can keep going," and he and his team of not-actual-terrorists then joined the worship service.

This very well may be based on an original true story. (If you know the source, feel free to share) The problem is that I've heard it told as a true story many times, and the location seems to wander around. Africa, China, Russia, etc. Did anyone bother to verify the origins of the story before sharing it as true? "Oh, don't be such a stickler," you might think. "the important thing is that it's making a point."
But the same thing happens with miraculous stories...

Recently it has been in the news that a boy who told an amazing story about a trip to heaven while in a coma, having grown up a bit, recanted the story and chided Christians for believing his account which does not adhere to scripture. Lifeway has since pulled the book from its shelves. But these "trip to heaven," "trip to hell" stories which so many people marvel over and find edifying can usually be dismissed offhand early on, not because heaven or hell aren't real places, but because the stories in question describe a creative take on the pop culture version of heaven or hell. That's usually quite different from what we find in scripture, which is that upon dying one goes either into the presence of God or away from His presence to Sheol (Hebrew, "the grave"), and that the fiery place of torment of Matt 25 and pearl-gated golden city of Rev 21 are both descriptions of post-final-judgment destinations, not the immediate destinations of the departed.

(Another common mistake: while we don't know much about Sheol -the waiting place until judgment for those who die without Christ- from scripture, we do know the lake of fire was created for the punishment of satan and his fallen angelic allies (Matt 25:41), and they will suffer there too. Satan is not the ruler of hell, hell was created as his punishment. According to the book of Job, he is not enthroned in some fiery realm like Surt in the Muspelheim of Norse mythology, but apparently roams around the earth itself, which I find in some ways to be a more unnerving image.)

And speaking of angels, fallen or otherwise, there are innumerable stories about angels out there. Some are doubtless true. I've seen a weird thing or two myself. But note that the Bible is not very talkative about angels, at least not in the systematic way that would satisfy our curiosity (and lead to idolatry...). Angels are not the point- God is, and they are God's messengers. Scripture also describes angels as guarding us, though not to the extent that the "guardian angel" idea has been developed in popular thinking. (Psalm 91:11 is very general, Matt 18:10 is very interesting statement by Jesus but leaves us with more questions than answers, and it is unclear whether Hebrews 13:2's "some" is talking about people among his readership or referring to Old Testament accounts like Lot's angelic guests) 

How angels feel when you share questionable anecdotes about them...
("DespondentAngelMetCemHead" by Infrogmation -
Own work. Licensed under CC BY 2.5 via Wikimedia Commons.)
I like the story about the guy in the jungle being protected by angels from the people who were going to attack him, who said he was surrounded by armed guards (who were invisible to him), but it turns out that may not be true either.


I say "may not" because the writers at Snopes dot com (urban legend debunking site) are quite obviously antagonistic towards Christianity (even for faith-inspired stories they had to verify as true due to factual evidence, they feel necessary to interject that they don't think anything supernatural occurred). At the bottom of that article, for example, they include stories of missionaries receiving help just as someone far away felt led to pray for them as supposedly obvious fabrications. I don't know about those particular incidents, but I happen to know that does sometimes happen, because it's happened to me before. On the other hand, they raise some reasonable doubts about the details of the story as presented in print, based on multiple printed versions. My guess would be that the earlier Billy Graham book account is closer to whatever true event inspired the story. Of course it's possible the story is entirely made up, but these things definitely do happen on the mission field, and my guess would be it was in someone's prayer letter and unfortunately things proceeded loosely from there.

However, just because "these things happen" doesn't mean that particular story is true, or should be repeated as a true story, details being altered as time goes on. The snopes article itself ends like this:

Moreover, it's sadly ironic that so many tales contrived to display a particular belief system as The One True Way include fabrications tossed in to better carry the message.

While their sarcasm is unwarranted, there is an important point we can take from it- our willingness to accept and pass along any story because we live in a world where supernatural events can occur is not a good witness, making faith seem like mere credulity. And it's dangerous for us too, a little like building our faith not on the solid rock of God's faithfulness and work in our lives but on the shifting sand of anecdotes that "seem likely."

So should we be finding inspiration in unverifiable stories just because the content is beautiful or motivational? Should we be scared to share any story at all? At least, let's treat them as just that: inspirational but unverifiable stories, and be very, very careful what we pass along as "true." Truth should hold special value to those who believe in the Truth of God's word.

Supernatural events do occur in this world (I have fun stories), and we have real evidence for what we take on faith, but assuming every story, whether miracles, angels, trips to heaven, etc., you hear is true (or not bothering to consider whether it is or not) and passing it along, slowly but surely weakens our habit of testing what we hear. We have to be neither cynical nor naive, like the Bereans who were praised by Paul for not taking his words for granted, but searching the scriptures before accepting them.


2. Confusing Apologetics with Evangelism

(Yes, I know apologetics can be used in an evangelistic way, first hear me out:)

A. Evangelism is not arguing until the other side admits you're right

I think we all know this already, and I'm reminding myself as much as any of you reading this, but we can't debate anyone into the kingdom. So as a method of evangelism, a good debate, beloved by so many educated believers in the Western tradition (me too), serves at best either as a transition for sharing the gospel directly/sharing one's testimony, or to remove the false facades which people claim prevent them from believing, which are really smokescreens and excuses. Having removed those, someone will typically say something like "well I still just don't think God exists." Now they're being honest- all that other stuff was not the basis for their unbelief, it was the other way around. The assumption is "no God," and all the other stuff proceeds from that assumption. Which is why...

B. It is typically not helpful to argue with scientists about evolution

It pains me to say that, having been raised in the proud homeschooled evangelical tradition of "creationism vs. evolution" debates, and have years of experience doing so online and occasionally in person. Sometimes I've "won" the discussion and sometimes I've "lost" (at least, I did my best to learn from each discussion, so they were profitable in that sense), but what I would say is that unless you have a pretty good grasp of the scientific principles involved and some basic understanding of what the modern set of theories collectively described as evolution are in 2015, you may actually do more harm than good in trying to jump into the fray. One thing you have to realize is that the average non-believing scientist (or worse, 'science groupie') considers questioning evolution to be about as viable as proposing the earth really is flat. It doesn't matter if that's an unfair comparison, that's what it's going to sound like to them.

You may quickly discover you are at a home field disadvantage, because for decades most scientists have taken evolution as a given and worked from that basis. So if you do something like claim there is no evidence for evolution, they can just laugh and bury you under decades of scientific papers that all assume evolution. No one not coming from a religious background is going to question evolution at this point except real experts in those fields where it becomes obvious that evolution lacks some basic mechanisms to explain very specific phenomena they are qualified to speak up about.

In short, if you really can't help yourself, realize that you're going both against popular trends and against more or less the entire scientific community. Also recognize this is typically someone who has "there is no God" as their premise. You'd better have a pretty airtight logical case, be familiar with the normal counterarguments (the Socratic method of asking more and more difficult questions is a good way to learn these, and doesn't put you in the position of being the antagonist) and be prepared to explain exactly why you feel you can challenge the underlying theoretical assumptions of entire fields of research. And hopefully, you are praying for them and that the conversation will be edifying, not a triumph of your finely honed reasoning skills. As an INTP I face a frequent temptation to bring the logical smackdown on those who are clearly out of their league, forgetting that we are called first to be evangelists of Christ, not knights of reason.

Most actual arguments for evolution go like this: [In the chart above, let's say that "Some birds can't fly" = "God did it." Therefore, since "that's crazy" or "highly unlikely" (claims entirely outside the realm of science) all birds -must- be able to fly. Therefore, since Science can demonstrate with total confidence that penguins are birds, penguins -must- be able to fly, and you are just another naive believer in outdated superstitions who doesn't understand logic.] Ignoring the insults and countering this valid structure but invalid premise means you have to show them that their underlying assumption of "no God" is baseless. Therefore the rigorous science which demonstrates that penguins are birds is great and no problem for us either, but it has no bearing on the assumption that there are no birds that can't fly. But we believe, and have quite a bit of evidence that points to the fact that there are birds that can't fly. (That "God did it")
The argument then rests on whether you can demonstrate that convincingly.


Note: You can challenge their premises, with the method I outlined in the picture caption there. But I pick that kind of battle carefully these days. Only a few will be fruitful, and a good conversation about the gospel is so much better than lots of arguing which half the time ends up being over how you're using the same word in two different ways. I usually try to get the discussion over to my testimony, if I can.

A sad excuse for preparation:

(I rarely rant on this blog, so please excuse me while I do so for just a moment.) Back when I was in high school, we were taught as Christian students to challenge future college professors with "unanswerable questions" that would stump them. Personally I studied engineering which didn't require biology at my school, so topics like evolution only came up once or twice in chemistry class, and I didn't have any of those antagonistic sort of professors I read about.

But I submit that part of the reason so many students raised in the church get disillusioned and their faith shaken while in college is that some people are doing them the disservice of sending them into college thinking a) they will encounter Richard Dawkins-like antagonists who rant against God and use logical-fallacy-riddled arguments to promote evolution and other anti-scriptural ideas, and b) that their duty was to publicly call out these educated, experienced authority figures who could wipe the floor with them rhetorically, with the idea that this is "defending the faith" and their responsibility.

Instead they find that a) often their professors are of the shrugging agnostic or "I grew up in church but decided religion wasn't for me" variety, are sometimes even charismatic and dignified, and can make a student feel not that the gospel is false, but simply that they've lived their entire life in a broom closet, and the gospel might apply in there, but this is the big, wide world, and they're being invited to grow up and join it. Or, b) they do run into one of those antagonistic atheist professors, and trying to be a good witness, stand up to him/her in class, are then subjected to a good drubbing and public humiliation by the professor who has years of education and life experience to his advantage, and has perhaps polished his craft on the few unfortunate students who do this from time to time. At that point a crisis in confidence is almost certain, and without the right support a student will start to question what seemed so certain and straightforward "back in church."

And that "back in church" is where a lot of the trouble starts anyway. Getting plugged in both to a good local church and to a Christian fellowship at school can go very far to mitigate both of these dangers. Far from being bowled over and questioning their faith, students can come out of college strengthened in their faith and with some valuable ministry experience if they are active in a (good) Christian campus fellowship of some kind. (Be aware that there are one or two cult-ish groups that operate under this disguise)


So hopefully we can avoid the problem of setting students up for possible failure by making sure they'll have good spiritual fellowship and growth opportunities during their time at school, and not teaching them a vastly oversimplified version of what they're likely to encounter out in the world. Which leads me to my third plea, which is to please stop...

3. Simplistically Stereotyping other Belief Systems


I sometimes wondered, as a young Christian, how anyone could not be a Christian. It made so much sense, and none of the other religions I'd heard of seemed to make any sense at all. How could those people keep believing something so weird and nonsensical and obviously false?

But I found, around the time I started doing mission trips, that the beliefs of people I encountered overseas seemed fully developed too. Of course, many adherents of Chinese religion here in Taiwan don't even claim to believe the various major and minor gods to be real in the way we believe God to be real (more like "they might be out there, and if so it's better to be on their good side"), but developed in the sense that they had a worldview which explained things around them to a degree they found to be satisfactory. If a gap does occur, if a time comes when their religious system becomes unsatisfactory to them or their worldview can no longer adequately explain the reality they live in, then there is an increasing openness to new worldviews and metanarratives (which are something I'll discuss in my next post), and often a special spiritual hunger and the potential for gospel movements as well, like what happened in China during the turbulent years of communism when it was closed to outside missionaries and is happening in some other places as we speak.

But when reading about those other religions, in non-academic Christian materials, I have often found a strictly polemic attitude. That is to say, the main purpose was not to explain what other people believe, but to demonstrate the flaws and weaknesses in those belief systems, and perhaps reassure readers/listeners that only our own faith makes any sense at all. On the other hand, some explanations are not antagonistic but are simply such a watered-down, simplified version of those beliefs that one is left wondering how any adult could really believe that. Yes, some localized religions have degraded to more or less that point, and any contact with outside religions results in the locals hastening to drop their "old ways" and embrace what is clearly a more impressive belief system. But any major world religion has survived long enough that it's got to have some qualities which people find attractive, especially if it's spreading, like Buddhism or Islam. Prior to encountering the Perspectives course materials and then attending seminary with some great books on the required reading lists, the resources regarding other religions never mentioned what those might be.

Let me be blunt. That's bowling with the lane guards up. If we truly have faith, and if we are grown-ups, or even teenagers bumping into classmates with other belief systems, we need to recognize that people have reasons for what they believe, and if they're going to stop believing that and accept Christ, they're going to need reasons for doing that. That could be as simple as someone having grown up in a non-religious family and being curious about what you believe and asking you to explain, or as challenging as a need for deliverance from demonic oppression which only the power of Christ can effect through the prayer and fasting of His saints. But either way, if we're afraid that merely reading or hearing accurate depictions of earthly religions is going to tempt us away from the Living God, the effects of whose Incarnation changed not only our lives and the destiny of our souls but all of modern world history, then the problem lies not in those descriptions but in our own lack of faith.

Now obviously, I'm not suggesting you send a bunch of grade schoolers to Buddhist summer camp. And in the States, when teaching younger students about world religions I have always pointed out the differences between those and God's revelation to us. Anyone who feels their faith is weakened by exposure to other beliefs should pray for their faith to be strengthened, and take heart from the evidence that abounds, showing that though not seeing, we have believed, yet our faith is not blind.
But students who are mature enough, and certainly adults who are mature in their faith, should have a basic understanding of what other people in this world believe, especially if they intend to witness to them.

 For example: Paul was upset by all the idols in Athens, but he observed them carefully and when sharing the gospel before the Areopagus he used the example of one idol dedicated to an unknown god, and also quoted a Greek poet. He was not respectful of their beliefs (he got very quickly to attacking the idea of idolatry itself), but he made careful observations and tried to share the gospel in a way that had some connections to their worldview. He wanted to share the gospel in a way that would make sense, and used what he knew about Greek culture and had observed about their religion to do so.

A Taiwanese altar to an unknown god






Why does it matter?

It matters not only because if you don't understand what someone else believes, you will have more difficult sharing the gospel with them, but because when we are always surrounded by other believers it's easy to fall into the idea that the gospel is inherently reasonable or self-evidently true. Don't forget what Paul said:
For Jews demand signs and Greeks seek wisdom, but we preach Christ crucified, a stumbling block to Jews and folly to Gentiles, but to those who are called, both Jews and Greeks, Christ the power of God and the wisdom of God. (1 Corinthians 1:22-24)
The gospel is not going to sound inherently reasonable either to people of other religions, or to people who think that a modern education puts them above "organized religion." But understanding that following another religion or belief system doesn't make them stupid or naive, but merely in need of the gospel that will sound a little strange to them, we can speak God's truth into their own context in an effective way. Some will never accept it, but "to those who are called," of all nations, tribes, peoples, and languages, it will be the saving message of Christ, the power and wisdom of God.

That's it for today. I hope by understanding these issues a little better, we can be a stronger Church and more effective disciples of Christ.

Wednesday, October 22, 2014

Bit by Bit - You are Not an NPC

 (Bit by Bit is a series I'll do from time to time expressing gospel
truths through gaming metaphors. The title refers to our progressive sanctification. And, you know,
1's and 0's)


Anyone who has played an RPG or MMORPG (not to mention table-top role-playing games) will be familiar with the idea of an NPC. (If you're not, it means "non-player character" or "non-playable character")
Simply put, it is a character which is part of your game experience, but which you do not control. These characters range from allies that can join your party (often providing witty banter in addition to their combat assistance), to sellers in a market, to the various enemies you encounter, to those frustrating hostages in rescue scenario levels that seem to run lemming-like* to their doom given the slightest opportunity.

*- Lemmings don't actually run off cliffs en masse and kill themselves, it's a persistent urban legend. In one famous documentary they even used a device to launch them off the cliffs so they could film it happening as if the lemmings were doing it. Google or Snope it if you don't believe me.


An NPC doesn't have to care about the game because they -are- the game, existing as part of the game for you, the player, to interact with. They're typically just a computer-controlled character, usually responding to some kind of input from you as well, but of course lacking the means to make any real decisions on their own. (Unless the singularity has already occurred and the so-called AI in games has become real AI and is just toying with us, waiting for its change to go Skynet. But real AI is impossible, of course, for reasons I might explain in a future post.)

Incidentally, this is a convenient metaphor for explaining the idea of scriptural inspiration. We say that the Bible is "inspired" by God, with the Holy Spirit guiding godly men as they wrote. Theologians have often pondered exactly by what means this took place. While there are different schools of thought, the tradition I was taught (and hold to) and that most evangelicals would ascribe to based on their views of scriptural infallibility and inerrancy is Verbal Plenary inspiration, which considers Biblical authors to have been "carried along by the Holy Spirit" (2 Peter 1:21) and that every word of scripture is "God-breathed." (theopneustos, from 2 Tim 3:16, a cool word Paul seems to have coined for a concept he wanted to convey, Koine Greek being a language which let you do that sort of thing as English does today)

What this means is that Biblical writers were not NPCs, uninvolved spectators who suddenly woke up from a nap one day and found a glowing scroll and empty ink bottle in their inventory. They really did write the books and letters (or, as evidence seems to suggest for some NT books, dictated them to an amanuensis to copy down for them. Either way, they were generating the content..), and the books beautifully reflect the literary genres of the time and the personality of the human author. At the same time, it is not merely the important thoughts and insights of those writers that were communicated, but the Spirit guided them so that what they wrote was scripture, the true words of God, breathed out by Him. There is a gracious and powerful way in which almighty God works in conjunction with fallible humans to bring forth His own desired work. From the building of the tabernacle, to the writing of the scriptures, to the Incarnation itself, and our sanctification and ministry today; we are not NPCs either.

We can act like it, though. We can claim we have no responsibility, claim that God's sovereignty means we can be fatalistic and not fulfill the tasks to which He has called all believers, and those which he reveals to us and calls us to pursue as individuals or couples or teams. "If it's God's will, it will happen," may be true of His revealed will, but maybe it is His will for you to go do that thing today, and not doing it would be sin.

Paul said, regarding our lives in Christ, that we should run in such a way as to win the prize. In the previous post, I suggested a paraphrased adaptation for the gaming generation might be "play in such a way as to win the game." (2 Tim 2:5 makes it clear this doesn't mean cheating is an option.) So would it make a whole lot of sense to play the game by getting a house in an NPC village and just kind of loitering around? Or trying to stand by the village gate and suggest quests to other people while not starting any?

God has given us a mission, a quest, a calling, and it's to bring the gospel to every person, everywhere. Not to save them; only God can do that. And we can't believe -for- anyone else, as much as we sometimes want to (God knows -and that is not taking His name in vain- how I have wanted to). But we can share the reality of what God has revealed to us, about Himself and our human condition. 2000 years later, the campaign is ongoing. The world has been forever changed, previous generations did and are doing their part, but large portions of it remain unreached, and that's our part.

Half of all online free multiplayer RPGs, it seems, start with the same task: go to the [grassy field], collect 7 [gopher pelts], and bring them back so this NPC can make a [jaunty hat]. You will receive [a tattered cloak] or some other thing that's only useful for the next 5min of the game as your reward.

It's not a surprise to anyone who's played an RPG or two, let alone many, that you have to start with small tasks and work your way up to big ones. Before you can receive the quest to slay the Vermicious Knid that dwells in the Stygian Pit of the Fire Swamp, there are those gopher pelts. Some believers, typically younger believers but not necessarily, want to "change the world for God." I'm not mocking this desire, I think it's wonderful and necessary, if coming from a desire to see God's kingdom advancing and a willingness to "become less, that He might become greater" and be a living sacrifice to see that happen for His glory.

What I would encourage those people to understand is that you have to start with the gopher pelts. As a missionary, I've observed that a lot of people think missionaries are magically transformed into conduits of God's grace and power either by taking on the role itself, or by going to live far away for the sake of the gospel. While both of those things can have a profound effect on our walk with God, both through suffering of all kinds that makes you rely on Him and from seeing how brightly His glory shines when your surroundings are especially dark (and there are different kinds of darkness) -it's not magic. It's much more like 'grinding' quests than most people know. Gopher pelts every day, from gophers that rarely drop them.

But: once you've taught the little kids Bible stories and caught their colds, or spent time listening to the homeless and impoverished and begun to question fundamental aspects of your own worldview, or patiently served the disabled elderly with no glory and little thanks, or shared the gospel with that curious but resistant friend for the 11th time, and then God calls you from the Sunny Labyrinth of Suburbia or Concrete Canyons of the Inner City to serve Him in the far away Jungle Encampment or Mountain Village or Grand Market of Cydonia, after you've done all that...

You suddenly find that those little +3 to Patience and +5 to Courage and God-Moment drops you've been collecting in familiar and even boring settings have prepared you to be able to attempt and sometimes succeed at the exotic and unfamiliar missionary quests you discover in your new home-far-away-from-home. And what are those quests, you ask?

Well, there's lot of...
Teaching little kids Bible stories, spending time with homeless and impoverished people, serving the elderly, sharing the gospel repeatedly-hey, sound familiar? It turns out much of what you'd do overseas as a missionary is what you could have already been doing where you are now.* And, the more you did it in your "normal life," -which is anything but normal, it is a defiant stand of goodness and love against a world reeling from sin and stained in darkness- the more successful you'll be at it in your missionary life, should God call you to that. If not, it turns out you have the opportunity to be the Church that withstands the gates of hell wherever He has currently placed you. (He has, you know.)

*- Yes, missionaries have cool adventures and bizarre experiences too, but that's not a average picture of your typical missionary life day-to-day. Like I said, gopher pelts. Although those quests like rescuing Crown Prince Huang from the Ancestral Demons dwelling in the Haunted Iron Fortress with the Sword of the Spirit and the power of the Name really do happen too... we have good stories for a reason.

In conclusion we are not NPCs, not non-playable characters, we are the ones who are called to serve wherever we find ourselves. Whether the adventure on our plate is loving our irritable coworker or smuggling Bibles into a closed country, it is not "for those people who do those things" to take care of while we wonder whether God will call us to serve Him. Because we are those people. We are the called.

TL;DR: We are the called. Start collecting those gopher pelts.

Monday, October 13, 2014

Bit by Bit - Grace Lag

Explanation for this blog series (Can skip if you're a gamer):

Back in the day, the internet was a source of great excitement, because now anyone could share their thoughts with millions of people. Shortly afterwards, the internet became a source of great frustration, because now anyone could share their thoughts with millions of people.


As one of those people trying to get your eyes to continue reading my words, I am aware of this difficulty, and that you don't want to waste your time. Therefore, I am trying to write about things regarding which I have some experience and can contribute something valuable. Whether I succeed or not is a subjective question that only you can answer for yourself.

For most millennials/Gen Y, especially perhaps those of us in the early years of the generational cohort, video games were a part of growing up. The first Christmas that I can remember distinctly, we got an NES, and 8-bit theme songs immediately began embedding themselves into my impressionable kid-brain. My parents, having bought it for us, decided to see what sort of thing it was, began playing around with it, looked up and found a couple hours had passed without their realizing it, and have instinctively disliked video games in general from that moment on. (They see nothing unusual with an evening of TV watching, however. Accepting the latter and not the former seems like a pretty clear example of generational bias to me!)

Anyway, what I'm trying to do with this series is connect in a humorous but truthful way with a generation who was raised on video games, whether console or computer or handheld. Video games, by their very nature, impact one's ways of thinking very deeply, and have affected our culture so greatly that probably very few people realize the true extent. Arguably, what sports analogies/metaphors were to earlier generations, video game metaphors are to ours.

For example, I know what "well boys, we're in the bottom of the ninth and the bases are loaded" means, but I don't 'feel' the analogy, it's not instinctive. I might even have to pause for a moment to process it. But for millions of us, saying "alright guys, we're at the final boss battle" communicates the same basic idea in an instinctive way. (Attend a business meeting years down the road and I bet you phrases like this will be thrown around.)


Since, for better or worse, so many of my generation's minds have been engaged in game-playing for hours every week for years, to me it only makes sense to speak to this subculture. Paul uses metaphors based on the culture of athleticism in Greek metaculture, something the Gentiles he wrote to (and probably most Jews of the period as well) would be familiar with. Though we are also a culture which highly values athletics and have no trouble understanding these metaphors, I boldly submit that thousands of students who know the meaning of "run in such a way as to win the prize" would still reflexively nod in deeper understanding if one paraphrased it "play in such a way as to beat the level."

So, with that being said, here's the first entry..


Bit by Bit: Grace Lag


(Bit by Bit is a series I'll do from time to time expressing gospel truths through gaming metaphors. The title refers to our progressive sanctification. And, you know, 1's and 0's)

One of the most frustrating phenomena a gamer can experience is lag. Your rocket-dodging skills are rendered useless as your character freezes on screen; a confused second later and you are dead. Or you are trying to recreate the batcave in minecraft and have to mine the same block 3 times before it stays mined. Or your game simply sits there inert until your internet connection stabilizes, and meanwhile your party members are messaging you impatiently. Nobody likes lag, except maybe griefers, who can only be described as the enemies Jesus commands us to love, if indeed we count them as human beings.

Lag is an old word which entered English before Shakespeare, from Scandinavia. (Thought to derive from the Norwegian "lagga," meaning "to go slowly." One imagines a bunch of vikings making fun of that one longship in back with an oar that keeps getting stuck.. "Ja, it's locked up again, they're lagging bad." Sweden's gaming culture has deeper roots than I'd realized...)

The word has a variety of connotations, but in the gaming sense it is a gap between your input and the realization of that input. This either results in delayed realization, or a failure for your input to have any effect at all. Let us say, for example, you are playing an online shooter, and right before a bad lag, you give the game a command:
<Toss a Grenade>

Having done so, in one sense the grenade can be considered thrown, because, unless your connection gets totally dropped or the lag exceeds a certain time limit, your command will reach its destination, some bits will shift around, and eventually the display will show you a graphical representation of the result. Most games do not have a Ctrl-Z function, so once you have told the game you want to toss a grenade, you cannot then take advantage of the lag-induced delay to quickly Undo the grenade toss, there is no such command. So the grenade, for better or worse, has already been thrown.

Yet in another sense, the grenade has not been thrown. While waiting on the lag to resolve, you do not know at what point in the process of a) the command being issued, b) the execution of the command, c) and seeing the results of the command you are. You do not know whether the grenade's actions have been seen by other people before you, or whether perhaps the delay was simply too long, and the results of the command will never materialize. From your perspective, the grenade has not yet been thrown.

So we could say, regarding the throwing of the lagged grenade, that it is "already but not yet" thrown.

This, as it so happens, is a very important theological concept: in a similar fashion, we say that Jesus is "already but not yet" enthroned.

Christ has received that name above every other name, that at His name every knee shall bow in heaven and on earth and under it. He has been proclaimed Lord; He has won the victory. Yet Paul says in 1 Corinthians, that He must reign until all His enemies have been put under His feet. If Jesus already won, what's all this "until" business? If the command was effective, why can't we see the results of it?

Lag.
Intentional Divine lag.

God is purposefully delaying the inevitable earthly display of Christ's victory and rightful status of sovereign Lord of all creation. There is no extra requirement Christ needs to fulfill, no steps God must take before Jesus is ready to assume His place as the Alpha and Omega, the God-King of a world burned clean of evil. Jesus assumes humanity, wins the total victory, comes back to life as the firstborn of the dead, ascends into heaven with the disciples thinking He will return at any moment, and... pause. Confusing lag in the display of what is proclaimed to have already occurred, and that was two millennia ago.

But why would God introduce two thousand years of lag into His victory? 

Short answer: For us. The lag is the world's limited-time opportunity to come to God before the end.
Jesus won the victory, and before He takes charge, He delays, offering the world the chance to change their allegiance, to join His side before He destroys all His enemies, which they currently are. That is purely grace. And it is intentional grace, because His self-sacrifice and victory over sin and death were unnecessary for Himself. He did it for us, so that we could share in His joy instead of perishing in His wrath.

The Apostle Peter talks about this in 2 Peter chapter 3:
But do not forget this one thing, dear friends: With the Lord a day is like a thousand years, and a thousand years are like a day. The Lord is not slow in keeping his promise, as some understand slowness. Instead he is patient with you, not wanting anyone to perish, but everyone to come to repentance.
Peter is saying, I think, something to the effect of: "I love you, but you really shouldn't complain that after saving you, God is delaying His return to save other people too."

It's natural, of course. No one likes lag. Paul says in Romans 8 that all of creation and our own inner selves are groaning in frustration at the delay. But the delay is for the salvation of millions of people from every tribe, clan, people group, and language.

So we have to endure the lag because we know the reason for it, though no one specifically enjoys it. Except possibly griefers, as I mentioned earlier, but Peter mentions their ilk a few verses earlier in chapter 3 as well: 

Above all, you must understand that in the last days scoffers will come, scoffing and following their own evil desires. They will say, “Where is this ‘coming’ he promised? Ever since our ancestors died, everything goes on as it has since the beginning of creation.”

In other words, scoffers gonna scoff. But we know that the level isn't completed until the required number of hostages are saved, and that having been rescued it's our job to free other hostages. Would you want Jesus to come back before your friends are saved? Take advantage of the lag, then, and tell them about Him.
This game has no save points or restarts; when it ends, it's over.

TL;DR:

God's gracious lag is a chance for the world to quickly swap to His side, because Jesus is just about to log onto the server, and as we all learned in Unreal Tournament, you want to be on the side that has the Redeemer.